Renboko

Renboko Game Engine

A lightweight 2D engine built on MonoGame • Demo included

Quick Start

Clone the repo, build the engine, and run the demo:

dotnet build MainEngine\RenbokoWorkspace.sln
dotnet run --project DemoGame/DemoGame.csproj

Why Renboko?

Renboko is a modular, service-oriented 2D engine focused on clarity and learnability. It includes rendering, input, physics, UI, audio, and an asset manager.

Contents

Next steps


Status

Build: Clean (no warnings). Recent fixes include nullability improvements and more robust asset-loading behavior.

Recommended next steps: add unit tests, enable automated formatting, and finalize content-pipeline assets.